P2P connections have been a thing since borderlands 1. Originally posted by Jeckler:Then they shouldn't have a system that requires them to host. Hundreds of multiplayer games don't allow P2P, especially ones with microtransactions or/and host all multiplayer on their own servers. Diablo 3 has a offline single player mode but none of those characters can be used in multiplayer nor would that system help you since you want to play with friends. If you add P2P, that would require either the server code being released in the client or the server code being released as a separate file, like Minecraft. They control the servers so they control the multiplayer aspect. We don't know this always online garbage that has the potential to shut down randomly if the devs ever decide to abandon the game. Then they shouldn't have a system that requires them to host. Not saying it won't happen or can't happen more but it might be good to try it out. Since I started playing again about 2+ weeks ago, I've only had it happen twice so far. As to the OP, you would be hard pressed to find a company that will host your private server's on their equipment with out paying for it. Originally posted by Chuck:That's because it isn't an MMO unless Battlefield is as well.
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